RadeonProgram

Supported Program List for Free Radeon Drivers

This page is only for the open source Xorg Radeon drivers. radeon or radeonhd for 2D; the r300 (r100-r500) and r600/r700 Mesa3D DRI drivers and the new r300, r600/r700 Gallium3D drivers only. THIS PAGE IS NOT FOR THE CLOSED-SOURCE FGLRX/CATALYST DRIVER PROVIDED BY AMD/ATI.

Also check out the RadeonFeature page.

This list works on the same principle as the Wine game list, but there are some important differences.

The biggest difference is that we are tracking driver capabilities, not performance. It doesn't matter if your game runs at 1680x1050 with everything cranked up, what matters is whether or not it is rendering properly.

The entries in the table are "STATUS (N.N)", where N.N is the latest version / stable branch of Mesa on which the application was tested, and STATUS is one of the following:

Note that the level of support for R300-R500 is roughly on the same level because those chips all use the same driver. This means that if the status is known for e.g. R300, then it is likely that the status for R500 is the same or at least similar, but please refrain from changing this in the table unless you really did test the application using that chip. A similar thing is true for R600-R700.

Here are some guidelines for this page:

Native

R100

R200

R300

R400

RS690

R500

R600

R700

Alien Arena 2009

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.6)

UNKNOWN

G0LD (7.6)

UNKNOWN

SILVER (7.7)30

AndYetItMoves

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.9-dev)

Aquaria

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.8)

PLATINUM (7.8)

Assault Cube

UNKNOWN

G0LD (7.5)15

UNKNOWN

PLATINUM (7.6)

UNKNOWN

PLATINUM (7.6)

G0LD (7.8)44

G0LD (7.7)

AstroMenace

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.8)45

G0LD (7.7)30

Blender3d

UNKNOWN

UNKNOWN

G0LD (7.6)18

G0LD (7.6)

UNKNOWN

GARBAGE (7.6)23

SILVER (7.7)18

SILVER (7.7)18,23,30

Celestia

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.6)

G0LD (7.8)

G0LD (7.7)

Compiz Fusion

UNKNOWN

G0LD (7.5)

PLATINUM (7.5)

PLATINUM (7.6)

PLATINUM (7.5)

PLATINUM (7.7)

G0LD (7.8)

G0LD (7.7)

Doom 3

UNKNOWN

G0LD (7.5)

G0LD (7.5)

GARBAGE (7.5)

UNKNOWN

SILVER (7.7)5

SILVER (7.8-dev)36

SILVER (7.7)5,30

Enemy Territory

PLATINUM (7.5)

PLATINUM (7.5)

PLATINUM (7.5)

PLATINUM (7.5)

UNKNOWN

PLATINUM (7.5)

PLATINUM (7.7)

GARBAGE (7.7)26

Enemy Territory: Quake Wars

UNKNOWN

GARBAGE (7.5)10

GARBAGE (7.5)

GARBAGE (7.5)

UNKNOWN

GARBAGE (7.7)11

GARBAGE (7.7)

GARBAGE (7.7)10,11,30

ePSXe3

UNKNOWN

UNKNOWN

PLATINUM (7.5)

UNKNOWN

UNKNOWN

G0LD (7.5)

UNKNOWN

G0LD (7.6)

FlightGear

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

SILVER (7.8-dev)37

SILVER (7.7)30

FooBillard

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.8)

PLATINUM (7.7)

Frets On Fire

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.8)

G0LD (7.7)

Google Earth

UNKNOWN

G0LD (7.5)

G0LD (7.5)

G0LD (7.5)

G0LD (7.5)

G0LD (7.6)

G0LD (7.8)

PLATINUM (7.7)

Gish

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.8)

PLATINUM (7.9-dev)

Glest

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.8)46

G0LD (7.7)30

Native

R100

R200

R300

R400

RS690

R500

R600

R700

Hedgewars

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.8)

PLATINUM (7.7)

KWin27

UNKNOWN

SILVER (7.6)28

PLATINUM (7.5)

GARBAGE (7.6)6

GARBAGE (7.6)6

GARBAGE (7.6)6

G0LD (7.7)

G0LD (7.7)

Lightsmark 2008

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

SILVER (7.8)47

GARBAGE (7.7)33

Lugaru HD

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.8)43

SILVER (7.8)41

Mupen64Plus

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.7)32

UNKNOWN

Neverball

UNKNOWN

PLATINUM (7.5)

PLATINUM (7.5)

PLATINUM (7.5)

PLATINUM (7.5)

PLATINUM (7.7)

PLATINUM (7.7)

PLATINUM (7.7)

Nexuiz

PLATINUM (7.6)

PLATINUM (7.6)

PLATINUM (7.6.1)16

G0LD (7.5)

G0LD (7.5)

PLATINUM (7.7)

PLATINUM (7.6)

G0LD (7.7)

OpenArena (ioquake3)

PLATINUM (7.6)

PLATINUM (7.6)

PLATINUM (7.5)

PLATINUM (7.5)

SILVER (7.5)

PLATINUM (7.7)

PLATINUM (7.6)

PLATINUM (7.7)

Penumbra Collection (HPL Engine 1)

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.8)

G0LD (7.8)40

Postal 2

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.8-dev)34

Prey

UNKNOWN

G0LD (7.5)

UNKNOWN

UNKNOWN

UNKNOWN

SILVER (7.7)4

G0LD (7.8)

SILVER (7.7-rc1)4

Racer

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

SILVER (7.7)30

Quake Live

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.7)

PLATINUM (7.7)

Quake 41

UNKNOWN

G0LD (7.5)

UNKNOWN

GARBAGE (7.5)

UNKNOWN

GARBAGE (7.7)

UNKNOWN

GARBAGE (7.7)1,24,30

Return To Castle Wolfenstein

PLATINUM (7.6)

PLATINUM (7.6)

PLATINUM (7.6)

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.8)

UNKNOWN

rRootage

UNKNOWN

UNKNOWN

PLATINUM (7.5)

PLATINUM (7.5)

UNKNOWN

PLATINUM (7.5)

PLATINUM (7.8)

UNKNOWN

Native

R100

R200

R300

R400

RS690

R500

R600

R700

Sauerbraten2

UNKNOWN

G0LD (7.5)

G0LD (7.5)

G0LD (7.5)

G0LD (7.5)

G0LD (7.7)

G0LD (7.8)49

GARBAGE (7.7)2,30

Scorched 3D

UNKNOWN

UNKNOWN

PLATINUM (7.6.1)

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

SILVER (7.7)30

Second Life30

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.5)

SILVER (7.7)

SILVER (7.7)30

Secret Maryo Chronicles

UNKNOWN

PLATINUM (7.5)

SILVER (7.5)

PLATINUM (7.6)

UNKNOWN

PLATINUM (7.7)

PLATINUM (7.6)

PLATINUM (7.7)

Shogo: Mobile Armor Division

PLATINUM (7.6)

PLATINUM (7.6)

PLATINUM (7.6)

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.8)

PLATINUM (7.7)

Soldier of Fortune

UNKNOWN

PLATINUM (7.6)

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.6)

PLATINUM (7.8)

PLATINUM (7.7)

Spring RTS (mod: CA)

UNKNOWN

UNKNOWN

SILVER (7.5)

UNKNOWN

UNKNOWN

SILVER (7.7)

SILVER (7.7)

SILVER (7.7)30

Stellarium

UNKNOWN

UNKNOWN

G0LD (7.5)

UNKNOWN

G0LD (7.5)

PLATINUM (7.5)

PLATINUM (7.7)

PLATINUM (7.7)

SuperTuxKart

PLATINUM (7.6)

PLATINUM (7.6)

PLATINUM (7.5)

UNKNOWN

UNKNOWN

PLATINUM (7.7)

PLATINUM (7.8)

PLATINUM (7.6)

Team Fortress 2

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

SILVER (7.7)30

Transfusion

UNKNOWN

PLATINUM (7.6)

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.8)

UNKNOWN

Tremulous

UNKNOWN

UNKNOWN

PLATINUM (7.6)

UNKNOWN

G0LD (7.5)

PLATINUM (7.6)

PLATINUM (7.6)

PLATINUM (7.7)

True Combat: Elite

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.7)

Unigine: Sanctuary 2.2

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

SILVER (7.9-dev)50

UNKNOWN

UNKNOWN

Unigine: Tropics

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

SILVER (7.7)30

Unigine: Heaven

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

Unreal Tournament 2004

G0LD (7.6)

G0LD (7.6)

G0LD (7.5)

G0LD (7.5)

UNKNOWN

G0LD (7.6)

PLATINUM (7.7)

PLATINUM (7.7)31

Urban Terror

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.6)

UNKNOWN

PLATINUM (7.7)

Warsow

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.9-dev) 42

Warzone 2100

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.7)

World of Goo

UNKNOWN

PLATINUM (7.5)

PLATINUM (7.5)

UNKNOWN

PLATINUM (7.5)

PLATINUM (7.5)

PLATINUM (7.8)

PLATINUM (7.7)

World of Padman

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.7)

Yo Frankie!

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.6)

UNKNOWN

PLATINUM (7.7)

Eschalon: Book I

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.8)48

PLATINUM (7.8)

UNKNOWN

Vendetta Online

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.9-dev)

UNKNOWN

UNKNOWN

Caster

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

SLIVER (7.7)51

GARBAGE (7.8)52

UNKNOWN

Wine

R100

R200

R300

R400

RS690

R500

R600

R700

3DMark Vantage

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

ArmA 2

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.8)30

Blood II: The Chosen

G0LD (7.6)

G0LD (7.6)

G0LD (7.6)

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

Deus Ex

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.7)

UNKNOWN

EVE-Online Tyrannis

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

SILVER (7.9-dev)

Guild Wars

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

GARBAGE (7.5)

G0LD (7.9-dev)

UNKNOWN

Half-Life 28,9,30

UNKNOWN

UNKNOWN

G0LD (7.5)

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.7)

G0LD (7.7)

Max Payne

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.5)

G0LD (7.7)

UNKNOWN

MDK2

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.5)

UNKNOWN

SILVER (7.7)

Medal of Honor: Allied Assault

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.5)

UNKNOWN

UNKNOWN

UNKNOWN

Painkiller

UNKNOWN

UNKNOWN

PLATINUM (7.5)

UNKNOWN

SILVER (7.5)

UNKNOWN

UNKNOWN

UNKNOWN

Portal8,9

UNKNOWN

UNKNOWN

GARBAGE (7.5)

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.9-dev)

G0LD (7.9-dev)

Starcraft/Broodwar

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

PLATINUM (7.9-dev)

S.T.A.L.K.E.R.: Shadow of Chernobyl

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

G0LD (7.9-dev)35

G0LD (7.9-dev)35

S.T.A.L.K.E.R.: Clear Sky

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

GARBAGE (7.9-dev)38,39

GARBAGE (7.9-dev)38,39

S.T.A.L.K.E.R.: Call of Pripyat

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

UNKNOWN

Touhou 8 (Imperishable Night)

UNKNOWN

UNKNOWN

SILVER (7.5)13

PLATINUM (7.5)

UNKNOWN

PLATINUM (7.5)

UNKNOWN

UNKNOWN

WarCraft 3

G0LD (7.5)

UNKNOWN

G0LD (7.5)

PLATINUM (7.6)22

G0LD (7.5)

G0LD (7.5)

PLATINUM (7.7-rc1)

PLATINUM (7.8-devel)

World of Goo

UNKNOWN

PLATINUM (7.5)

UNKNOWN

UNKNOWN

PLATINUM (7.5)

UNKNOWN

UNKNOWN

PLATINUM (7.7)

World of Warcraft

UNKNOWN

UNKNOWN

SILVER (7.9 / F13)29

UNKNOWN

GARBAGE (7.5)

SILVER (7.5)

SILVER (7.9.0 +git20100806 )53

GARBAGE (7.7)19

1 Quits with "Sys_Error: Texture compression unavailable" if libtxc_dxtn.so is missing. Otherwise unplayable with software fallback for two-sided stencils. This is a known issue.

2 On non-TCL HW like RS4xx and RS6xx it should be run with shaders disabled, otherwise it results in massive slowdowns. When run with shaders disabled also make sure to disable water refraction/reflection to make it faster. On TCL HW it can run with shaders enabled, but this has some minor corruptions, bug #25710. When run with shaders enabled make sure to disable water/waterfalls refraction (to avoid bad water rendering, bug #25709), set dynamic lights to medium quality (to avoid software fallback with explosions, see comment #3 on bug 22741), set soft explosion to low quality and disable water/waterfalls reflection, soft shadows and glare (to avoid slowdowns) and set textures to low quality (to avoid slowdowns and flashing textures in some maps, e.g. thor, bug #23545).

3 Pete's MesaGL GPU plugin works fine. The XGL2 plugin requires FBOs or similar, and probably won't work until OpenGL 2.0 is supported. Some games, like Chrono Cross, will run much faster in the software renderer due to game-specific, non-Radeon issues.

4 It runs very slow (~1fps). It requires libtxc_dxtn.so or else you'll get a black screen.

5 It runs very slow (~1-10fps). Shows a Leaking dma buffer object! WARN_ONCE, bug #25179.

6 Crashes, bug #24131.

7 Seems to render correct but the demo runs much to fast (might be SMP related)

8 Needs the tiling patches from freedesktop bugzilla to get compressed textures working. Direct3D 7 only due to [9].

9 Wine will translate shaders to ARB_vertex_program / ARB_fragment_program programs, so Portal & HL-2 in DX-8 mode ought to work, but either wine's fragment program translation or the r300 support for said extensions is broken, so Portal doesn't run at all & HL-2 will only run in DirectX 7 mode.

10 Exits with error message : "ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_occlusion_query"

11 It requires libtxc_dxtn.so or else you'll get a black screen. However, it crashes when starting a game, bug #25588.

13 Too slow (10FPS on R300) and transparency issues.

15 Rendering is good on rV280; water reflection need to be turned off due performance reason (just like as in other Cube engine games)

16 Was reported for Mesa 7.5 as GARBAGE: Impossible to start a match, the mouse in the menu is too slow / lag. Config : Nexuiz 2.5 - R350 - ati 6.12.2 - Fedora 11

17 Low framerate (15-30) in big areas, small tunnels work well with capped 100fps. Tested with X1950 Pro.

18 (Blender) 2.49 requires low impact fallbacks to draw all interface symbols (looped stipple lines for lamp types, etc), but that affects speed. 2.50 requiries changing triple buffer mode to something else, or unusable (app problem, it seems to happen with other brands and operating systems too).

19 World of Warcraft:

20 (20 Oct 2009) D3D Mode: Playable though slow. Large black area on the right on my wide-screen monitor (looks like forced 4:3 for the visible area; dual screen setup might also have to do with that). OpenGL Mode: Small portion of the lower left corner of the should-be-screen visible in the top left corner of the screen (menu/drop-downs not visible).

21 (24 Oct 2009) [mesa-git, wine-1.1.32] Portal: Game starts and after a while (grey screen) the initial chamber can be seen, but textures are distorted. Menu font is not visible, fonts are also not visible in any windows.

22 (25 Oct 2009) [mesa-20090101, wine-1.1.31, R480 (X850 XT PCI-E)] WarCraft 3: the rendering is fine, but is so painfully slow that it seems a slide show

23 (26 Oct 2009) [mesa-git] Crashes on many operations and does not update it's interface correctly.

24 (30 Oct 2009) [mesa-git] No DXT1 and DXT3 support.

25 (8 Dec 2009) [mesa-git, Cube 2: Sauerbraten] See #2,30.

26 (14 Dec 2009) [mesa-git] Launches, but full of screen corruption. Abysmal performance, as if everything's being rendered in software. Too slow and corrupted to do more than drag the mouse to the "Quit" button. Tested on RadeonHD 4550 (R700).

27 (14 Nov 2009) KWin supports compositing using both Xrender and OpenGL. The information in this table refers to the OpenGL mode. Basic compositing and most of the optional effect plugins require OpenGL 1.5. Some of the optional effects need shaders and FBO's.

28 (14 Nov 2009) The desktop window is rendered as a black rectangle. Other windows and window decorations render without visual glitches, but with a low framerate due to software fallbacks.

29 World of Warcraft:

30 (18 Dec 2009) [Radeon 6.12.99, Mesa 7.7, WINE 1.1.35, ATI Radeon HD 4870] No major lockups. For R600/R700 driver, OpenGL 2.1/GLSL 1.20.8 compliance required for recent versions of legacy games and apps. Texture Compression (like EXT_texture_compression_S3TC) library support needed. Users should test if Mesa 3D software rasterizer shows "2.1 (2.1 Mesa 7.7)". Some rendering issues are mainly WINE-based versus R600 driver (DirectX 9.0c HLSL->GLSL 1.20.8 compliant). Added 3DMark Vantage and Unigine Tropics/Heaven benchmarking. [2.1 Mesa 7.8-devel, OpenGL renderer string: Mesa DRI R600 (RV770 9442) 20090101 x86/MMX/SSE2 TCL DRI2, OpenGL shading language version string: 1.10].

31 (13 Dec 2009) Turn off s3tc in driconf, runs smooth in 1280x960 on a Radeon HD 4670. OpenGL renderer string: Mesa DRI R600 (RV730 9490) 20090101 x86/MMX+/3DNow!+/SSE2 TCL DRI2. Turn off s3tc in driconf, runs smooth in 1920x1200 on a 4670, all s3tc textures broken (white terrain, half the units), turn off advanced unit shading to fix menu and smoke corruption, water shader works and looks awesome. (tested with GPLed Complete Annihilation.)

32 (14 Dec 2009) Tested with a handful of titles using the Glide64 and Rice plugins. I could detect no issues with Glide64, but the Rice plugin has varying levels of rendering problems, from minor to severe, with the default options.

33 (19 Dec 2009) GL_EXT_framebuffer_object not supported. Disable 'Extension limit' in Nvidia Control panel. OpenGL renderer string: Mesa DRI R600 (RV770 9442) 20090101 TCL OpenGL version string: 2.0 Mesa 7.7-devel OpenGL shading language version string: 1.10

34 (22 Jan 2010) Minor clipping issues, but totally playable.

35 (30 Apr 2010) Everything works except Dynamic Lightning (has to be set to Static) which is a known Wine issue.

36 (14 Mar 2010) Shadows not drawn correctly but playable if shadows are deactivated in game. Fps range from 12 to 30 on a RV 635 Mobility (KMS enabled)

37 (14 Mar 2010) Slow (4 Fps), if "Material shaders" and "3D Clouds" are enabled; if eye-candy is disabled fps of ~15-20 on a RV 635 Mobility (KMS enabled)

38 (30 Apr 2010) Game doesn't start when crosshair/video details are modified (may be a buggy-game/wine issue, can't tell.). It gets stuck at "Client : Synchronizing"

39 (30 Apr 2010) No textures, nothing is drawn except light sources and those are not redrawn when the light source moves on the field of view. (the result is a black screen with white orbs, when the view moves the light orbs draw lines with the succession of position they assume while moving)

40 (05 May 2010) Motion blur makes the game unusable. Everything else seems to work fine.

41 (05 May 2010) All the effects seem to work fine, but the game slows down to a crawl after a while, becoming unplayable.

42 (06 May 2010) The game is playable, including per-pixel lighting and trilinear filtering. Only one small texture glitch. Crashed a couple of times in the menu (not ingame), but I don't know if this is due to the drivers.

43 (09 May 2010) Works fine in 1440x900 with detail : high; blood : on (low detail); Blur Effects : disabled; Decals : disabled.

44 (09 May 2010) Anti-Aliasing not supported.

45 (09 May 2010) Need OpenGL 2.1.

46 (09 May 2010) With Shadow Mapping the game is too slow to be playable, though it should works as there is GL_ARB_shadow_ambient support.

47 (10 May 2010) Some parts work, some don't. Tons of "freeglut (./backend): Unknown X event type: 97". The bench reach the end with average fps = 11.06 on Mobility Radeon HD 3650.

48 (19 May 2010) The game is too slow to be playable and scaling is not correctly supported with a 1440*900 native screen and the game in 800*600.

49 (15 June 2010) Sauerbraten is using s3tc so you need /floatvtx 1 to see the walls.

50 (26 June 2010) Lots of warnings in terminal about incomplete attachements, and some problems with the interface, but it runs

51 (30 June 2010) Motion Blur and Glow are too slow. Water Reflection leads to graphical glitches. With these three effects disabled, there is still some graphical glitches.

52 (30 June 2010) The Game crashes, see https://bugs.freedesktop.org/show_bug.cgi?id=28574

53 (8 August 2010) World of Warcraft works with around 10-20 FPS (Radeon HD3850). The loginscreen flicker but this is only at the login. It works only with DirectX ( Testet with Wine 1.2.0 Release ). If you try -opengl the game runs with only 1-5 FPS an it crahs after an short time.